Nataalya Urosevic
Nataalya Urosevic
Technical Artist
Aptos, CA, United States

About

Highly organized Technical Artist specializing in physically based rendering (PBR) and procedural generation (PCG). Well-versed in a variety of 3D programs and comfortable working as a 2D artist in a wide-range of artistic styles and mediums. Also familiar with cross-department needs, having often acted as an intermediary between artists and programmers.

Currently playing in Substance Designer and Houdini.

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Skills

PBRPCG3D ModelingTexturingConcept DesignDigital PaintingDigital SculptingPhoto-bashing

Software proficiency

Substance 3D Designer
Substance 3D Designer
Houdini
Houdini
3ds Max
3ds Max
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Arnold
Arnold
Procreate
Procreate
Blender
Blender
Python
Python